Airsoft Rules, Standard Eye Protection in Indiana

Airsoft Rules, Standard Eye Protection in Indiana


Airsoft Equipment Rules

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Equipment Rules


  • Apply of Industry-approved Paintball manufactured fully-sealing, full face, non-modified masks are acceptable or setups that meet the criteria of ASTM F2879-nineteen (Standard Specification for Eye Protective Devices for Airsoft Sports) as stated below.

    Face up protection is always required while on the field or chronograph range. Put on face protection Earlier entering these areas. Mask and supporting required protection always remain on face even when game is over. If your face up protection is removed while in these areas, disciplinary action volition exist taken. We have your rubber very seriously.
  • AT ALL TIMES, ALL AIRSOFT WEAPONS MUST Exist TREATED Every bit IF THEY ARE REAL FIREARMS. All guests must send their guns in a safe way. Specifically, your gun must be unloaded and carried in a soft or hard shell case suitable for real firearms until you lot are in Staging. No firing allowed in any areas other than fields of play during "game on" or chronograph area. Ever handle your weapon every bit if information technology is always loaded. Never betoken it at anything you do not desire to harm. There are no exceptions.
  • A paintball barrel cover (may be purchased hither) must be on every gun used (pistols may be in proper holster) and remain on gun in staging unless ALL the following is disconnected, removed, or void:
  • i) Magazines and bolts (if applicable)
  • 2) Bb's
  • 3) Gas is removed or void
  • 4) Prophylactic on
  • 55) Electronics disconnected
  • All airsoft weapons must have trigger guards. All pressure regulated airsoft weapons, i.e. Polarstar, using high force per unit area air source, should take a tournament lock to prohibit adjusting pressures on the play field.
  • FPS (feet per second)/Joule limits will exist strictly enforced. All airsoft weapons to exist used will exist checked and tagged prior to the kickoff of the first game using OUR furnished biodegradable .20 gram bbs, with the Hop-up turned off, in your magazine. Airsoft weapons will so have a colour coded zip tag attached to it, classifying the weapon. Players may also be chosen at random for a chronograph spot check. Specific rules for all airsoft weapons follow. UNREGULATED gas-powered airsoft replicas (excluding pistols) are not permitted for play; they have too much volatility when not kept in check with the proper regulator. AT NO Fourth dimension SHALL SPEED REDUCERS BE Allowed to decrease any gun's fps to fall under fps limits whilst chronographing. Any modifications made to your airsoft weapon after being chronographed found to increase your FPS or rate of burn is not permitted.
  • Airsoft weapons classifications:
  • RIFLEMAN: Any pistol, intermediate rifle, or total sized rifle (excluding SMG's) non exceeding 400fps, or 1.5 joules max, and ready to semi-automatic but.
  • SUBMACHINE GUNS/SMG  (MP4, P90, etc.): Must be true to course and take pistol caliber magazines only. No weapon allowed in this class that uses an intermediate caliber (Ask if in doubt). Full auto permitted /a>not exceeding 300fps, or 1 joule max, with a 20' minimum engagement altitude.
  • LMG's/SSW (Squad Support Weapon)(M249, RPK, M60): Full auto permitted not exceeding 400fps, or i.5 joules max, with a 50' minimum engagement distance. Tin exist used in RIFLEMAN role if in semi-automatic only.
  • DMR (Designated Marksman Rifle): 401-450fps, or i.78 joules max, with a 50' minimum engagement distance, and set to semi-automated only.
  • SNIPER: Bolt action and a few semi-automatics immune (i. e. SVD). Velocity not to exceed 500fps, or 2.31 joules max, with a 100' minimum date distance.
  • Nosotros reserve the correct to disallow any airsoft weapon without reason.
  • Biodegradable BBs are mandatory. At that place are no exceptions.
  • No simulation weapons, explosives, combustibles of any kind are allowed except those approved by staff.
  • All "real steel" firearms, explosives, and bladed weapons are prohibited on unabridged facility.
  • A red shop rag or other brightly colored marking to signify you are out is required unless you are using a bright colored barrel cover instead.
  • Any violation of whatever rule may result in immediate and/or permanent removal from the facility without refund.

    Note: THESE RULES ARE Field of study TO Modify. Please Check RULES OFTEN. Give thanks Yous.

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    Airsoft Rules, Standard Eye Protection in Indiana

    Posted by: riversnecomanis1986.blogspot.com

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